Hi Thomas,
How much skill does it take to program a game?
My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to.
audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, October 07, 2010 6:29 PM
Subject: Re: [Audyssey] MOTA Beta 14 for Linux: Initial impressions


Hi Shaun,
Lol! No, there is no such thing as a 3d side-scroller. You can include
3d graphics and animation, render sounds in 3d, but that in itself
doesn't make it 3d. Side-scrollers are by definition a 2d game where
you start from the leftside of the screen and work your way right to
the rightside of the screen. Ocationally you might have to climb up or
down the y axis, but there is only an x and y axis to the game. If we
added a third axis, z, suddenly you are probably talking about a
third-person game with an x, y, and z axis of movement.

Cheers!


On 10/7/10, shaun everiss <sm.ever...@gmail.com> wrote:
well its good you have fixed the imput issue.
on that note is there such a thing as a 3d side scroler?
It looks like the only way to fix the panning issue is to quit the 2d
system entirely.
A side scroler really needs some panning, or something to sound 2d.
I am not sure how a 3d side scroler would sound but.
on that note I still get a shock when I am between the pits and or
spikes the 3d feel makes me feel like they are all coming at me so
this part is quite cool

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