Actually niophyte, hardware screen readers went out in the early 90's because they were tremendously clunky to use.

these days, screen reading is provided by a number of software programs.

windows users have a choice of various programs, such as Hal, jaws system access and window eyes, while Aple have built their own screen reader, voice over, as part of mac os.

there is also the program orca for Lynux, but I'm un certain as to the workings of that one.

As regards games specifically, many windows programs also make use of the in built windows speech system sapi. This is not a screen reader, but provides a synth voice which developers can use in windows based software, and many audio games (including the self-voicing version of the Winfrotz interpreter), make use of this method.

I hope this makes things somewhat clearer.

Beware the Grue!

Dark.
----- Original Message ----- From: <neoph...@inthecompanyofgrues.com>
To: <gamers@audyssey.org>
Sent: Wednesday, November 03, 2010 3:11 AM
Subject: Re: [Audyssey] New here; saying hello



Hi Hayden,

Actually, I was more interested in a preferred screen reader; also
possibly wondering if I'm going to run into trouble by not having
dedicated speech synth hardware. From what I've read, having both is
important.

So far I've been recommended Speakup, but haven't yet got the chance to
check it out.

Cheers,

Neophyte


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