As far as bavisoft go I really can't blame you, and in fact sad to say I
think your making the right decision, though hopefully at least bavisoft
will come to the table and help sort this situation out, so your enquirary
might have done some good afterall.
for game creation, might i suggest you employ a slightly different approach.
Rather than starting with the "i'm going to make game X" idea, start by
looking into learning the programming language you wish to use, perhaps
writing some short example games to teach you basic techniques and help your
practice, then, start on design.
There is a fantastic tutorial on the page for bgt which goes into many basic
principle of programming with bgt itself, which is expressly designed for
creating audio games and cuts out many of the less game related details
which it is usually necessary to lay as foundations before creating
This is just my suggestion based on what I know of programming.
I heard the tutorial, and attempted a short amount of scripting, but decided
that trying to write a phd thesis and learn programming at the same time was
not a good idea at all, ----- even aside from practicing my singing, being
in stage performances, working for audiogames.net, doing tabletop rp and all
the other stuff I have going on.
I do intend to come back to game programming later though when perhaps I
don't have as many commitments, ----- ie, when my phd is finished.
Beware the grue!
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