Hi Bryan, That's because the way Jaws and Window-Eyes handle keyboard input are totally different. When you load Jaws in its own way it acts like DirectInput does. What I mean by that is it acts as a keyboard intercept intercepting any and all keyboard keys, processes them, before sending them on to MS Windows or the application. If it is a Jaws command it acts upon that command immediately If it is a Windows command like control+escape it passes it through to MS Windows to open the start menu. Therefore when you start a program using DirectInput which tries to get background or exclusive control of the keyboard Jaws and that program will cause one or the other to lock up. Both are direct input keyboard intercepts and for that reason are incompatible. This is totally different from something like NVDA which monitors standard Windows events for keyboard events and acts upon them only after Windows passes the keyboard event to the screen reader application. As long as DirectInput defaults to background non-exclusive mode a screen reader like NVDA will not cause any conflicts with your game because NVDA doesn't try to acquire exclusive control of the keyboard and shares it with other apps on your desktop where Jaws does not.
On 1/4/11, Bryan Peterson <bpeterson2...@cableone.net> wrote: > That could pose a problem. Window-Eyes doesn't do that but then you couldn't > just support Window-Eyes. And from what I've heard it's a pain in the arse > to get JAWS to not hog the keyboard. > We are the Knights who saaaaay...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.