Yeah. Thing is most of them have no clue what is like to create a
multipurpose game engine and then still produce a game at the same
time. It would be kind of like writing BGT and Q9 at the same time.
Since MOTA requires the G3D Engine there is no question which product
comes first, but having the engine more or less ready for production
now will mean I can crank out games in under a year. It just requires
that piece of software I didn't have two or three years ago, and I
happened to have to write by hand because there was no BGT to purchase
at the time.
On 1/20/11, shaun everiss <sm.ever...@gmail.com> wrote:
> well tom, they have been waiting a fecking long time for the games.
> That you had to write your own engine has slowed things down.
> TO be fair if I was a preorder user I'd probably be going down your
> throat at you, flaming, swearing and such.
> These people have waited years and years for this game or games.
> I think they are rather fed up with the waiting.
> This is not your fault, the new engine for the most part really rocks
> and will enable you to do a major load of stuff.
> But they don't care anymore they want the fecking game after all they
> payed for it!!!
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
All messages are archived and can be searched and read at
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.