Two questions, possibly related. First, how do I access mouse support for BGT? You also mentioned monsters that can follow paths. (Thanks, by the way for the tutorial. I've been looking it over, and even if I don't use BGT it'll help me understand all the "new" stuff introduced by vb.net.) Yeah yeah, it's what? Six years old now? Oh well...
Second, (and I'm not sure what language I'm going to be programming this in,) I was looking at Air Hockey and I thought, "Shuffleboard--that would be cool!" So I need an equation to find out how one circle impacts another upon collision. Collision detection itself isn't a problem for me--you basically just subtract the distance from the center of one circle to that of another, and if it equals the circles' radii, they collided. But there's that little matter of what happens next--does the putt go straight, diagonally, right or left, and how far? Any thoughts would be helpful. Ken --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.