greetings we at blind games brazil do not work with sapi productions, generally, as we believe it is a down factor for any quality production, but we are whiling to open an exception for mota, should the author notify us that we should change the way we work and stand by recordings that are on the way.
Sincerely Mauricio almeida Blind games brazil -----Mensagem original----- De: "Matheus r.c. souza" <an...@bol.com.br> Para: <gamers@audyssey.org> Data: 5 de Abril de 2011 17:12 Assunto: Re: [Audyssey] MOTA 18 - levers? hi thomas. but there are two sides of the coin here. if you use these recorded speech clips it will be more time consuming for you to adjust it, because you will always get complaints that the speech is too fast, that some users don't like this voice and that they may have something much better available to use, etc. considering the translations, yes, i'm from brazil and i know that this portuguese version is in the works. however if you used sapi you could use a file to have the text in different lines. for example: mainmenu=main menu newgame=new game beginner=beginner etc etc. so what the user would do is just remove what's written after the = sign and write the translation, change to the desired sapi voice and play it instantly. it's even faster to translate. i don't know how hard it is to program it, but i know that it's possible because i translated a game called magic blocks(developed by quentinc) it used the javaplatform and worked in this same way. i translated it in like 5 minuts. however since you're using a different language it might be harder to do it. but you know. -----Mensagem original----- De: Thomas Ward <thomasward1...@gmail.com> Para: Gamers Discussion list <gamers@audyssey.org> Data: Terça, 5 de Abril de 2011 15:57 Assunto: Re: [Audyssey] MOTA 18 - levers? Hi, There are two reasons I'm not using Sapi. One, that is one more dependency I have to build into my game source code. I have made no secret of the fact eventually I want to port the game to Mac and Linux for those markets. Using Sapi just makes it that much harder to port because I have to end up replacing Sapi on those platforms with some other operating system specific speech API. It makes cross-platform development much more difficult not easier. Two, not everyone has a high quality Sapi speech engine. Back when I was using Sapi with Montezuma's Revenge I got a few complaints of the effect my Sapi voice sounds terrible. Please, include a better voice etc. When I told them they had to go to Nextup.com, Cepstral.com, or some place and buy one they got a little bent out of shape. So I found by shipping a high quality voice with the game just generally worked out better for everyone. Finally, there is another reason why prerecorded speech is better than Sapi. That is foreign language support. If you spoke another foreign language French, Spanish, German, etc you could in theory replace all the wav files with a foreign translation and add a language pack. If I use Sapi that means the game will be U.S. English only. So that's not really fair to my foreign ccustomers. As it happens a few language packs are in development right now such as the one being created by Blind Games Brazil. If I use Sapi you can forget about those language packs. HTH --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.