Hi Ken, While I can't really agree with you on the whole "all audio games are bop it" thing, I definitely see your point with the Saveage Gambit; you definitely have no room in which to do anything different than the expected imput.
Best Regards, Hayden -----Original Message----- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of The Addictor Sent: Sunday, April 17, 2011 7:39 PM To: Gamers Discussion list Subject: Re: [Audyssey] Old Titles Removed I actually beat Redemption, believe it or not. I think Self Destruct is better. At least when I played that I didn't feel like I was playing yet another Bop it game. I like Bop It, but not for a boxing game. Ken Downey The Addictor www.TheAddictor.com ----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com> To: "Gamers Discussion list" <firstname.lastname@example.org> Sent: Saturday, April 16, 2011 7:30 PM Subject: Re: [Audyssey] Old Titles Removed > Hi Damien, > > Yeah, I actually do see your point. It is for that very reason, > interesting enough, why I had never put up all of the PB Games, etc. I > personally feel something like Snowball War is simply not worth > hosting, but I've been asked time and time again to host it for one > reason or another so I put it up. However, I have a disclaimer on my > website that USA Games does not support those games in any way, shape, > or form. If people ask their questions will go unanswered simply > because I don't really see any need to keep some games like Snowball > War around. If you want it then use it at your own risk. So far no one > has really asked for help on any of the games I host so I don't have > an issue with hosting them. However, if I was getting flamed, > bombarded with questions, etc like you are with the abandoned games > then they'd be taken off my website faster than you can say "pronto > Tonto." > > One thing you can be assured of I'm not going to cry over Danger City, > Self-Destruct, etc because the games certainly are not worth it. > Jason, I think it was who ran XL Studios, was not a very skilled > programmer to be frank about it. I remember back when we still had the > ag-dev wiki and mailing list Jason released the source for a couple > of his games as tutorials, and it was terrible. I suppose I'm a bit > bias since I was trained professionally, therefore I try to program > using professional standards, but all the same I didn't think it was > tutorial quality. I felt that for beginners it would teach them some > extremely bad habits, and do to Jason's inexperience I could see > mistakes he would be passing on to the next generation developer. So I > understand exactly why you don't want to simply upgrade the code, and > would have to rewrite it from scratch. > > In fact, the only game on your list of games I might consider updating > would be the Savage Gambit. I think if it was rewritten, given some > better keyboard asignments, etc it could be a decent game. However, it > is pretty difficult to play in its current state. > > Cheers! > > > On 4/16/11, Damien Pendleton <dam...@x-sight-interactive.net> wrote: >> Hi Thomas, >> I just don't feel like they are games worth hosting. All I have had since >> I >> have retained the rights to these games are complaints and flames and I >> feel >> like they are more trouble than they are worth. If people wanted the >> games >> that badly, they would have offered me their support rather than their >> scorn. The amount of emails I have had complaining about the bug in level >> 1 >> in Danger City, or the bug in level 10 of Self Destruct, or the bug in >> this >> or the bug in that, and when I explained to them calmly that because >> these >> games had been transferred to me they turned around and basically told me >> to >> forget it, I figured that neither me nor anybody else should be treated >> that >> way and held responsible for these bugs without good cause, whether as a >> host or a developer. I feel that since I am trying to offer good quality >> products now, if someone was to redistribute, or host, these games with >> my >> name attached to them, they would hold me responsible for the bugs, and >> it >> would put them off my next titles, if that makes sense. >> Hope that helps. >> Regards, >> Damien. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://email@example.com. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://firstname.lastname@example.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://email@example.com. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.