Well, there are a couple of reasons why I removed the cutscenes. For
one thing most people skip them, and ever since switching to C++
sounds and levels load much faster than with the .Net versions so they
really aren't needed. The other is that I'm still looking for voice
talent for the game. I may choose to re do Angela's voice overs as
well as have someone do Athena which means that I'd have to redo the
cutscenes anyway. So I removed them until I decide what to do next as
far as voice overs etc goes.
As for the game intro I felt it was more appropriate at the beginning
of the game as as an intro for the game rather than for any specific
level. The music played during the game intro was selected and chosen
for that cutscene specifically, and isn't used anywhere else in the
On 8/6/11, Michael Gauler <michael.gau...@gmx.de> wrote:
> I also had the problem of the scope not working, but if it is a missing
> file, that's no problem.
> I haven't played the new version for long yet, but I have some questions not
> related to bugs.
> Why did you remove the cut-scenes and made the first scene apear before you
> come into the main menu instead as the intro to level 1?
> And I also like to know what piece of music is played during this first
> scene, because I haven't found any representation of it in the main menu or
> during game play at all. I might have overlooked something here, but if not,
> then I wonder why the intro has music not found somewhere else.
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