Hi Phil.

Nice idea indeed, that would deffinately make firing on all cylinders as far as food goes worth it, and encourage players to take the time to produce wine as well as the others.

Beware the grue!

Dark.
----- Original Message ----- From: "Phil Vlasak" <p...@pcsgames.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, August 14, 2011 11:13 PM
Subject: Re: [Audyssey] discoveries in castaways


Hi Dark,
I think that multiple food sources should increase your efficiency exponentially instead of just doubling it. so with 2 you get double but with three you get four times, and with 4 you get eight times the efficiency.
Phil

----- Original Message ----- From: "dark" <d...@xgam.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, August 14, 2011 3:04 PM
Subject: Re: [Audyssey] discoveries in castaways


Hi Kelvin.

I admit I thought the same when I began playing castaways, however try contrasting the amount of work done by your people and the speed at which jobs get completed when your just feeding them meat, as opposed to when you've got two or three food sources on the go, try playing with vegitarian and you'll notice this.

i have however noticed that the effect on efficiency and health of the number of available food sources decreases as more food sources are made available.

to explain, I've noticed people are far more efficient on meat and vedge than just on meat, and somewhat more efficient when you add in bread as well, however I do not notice a major increase in efficiency when adding wine to the other three, though if wine is added third and bread fourth the affects are the same, ie, bread doesn't do much good.

given that wine making takes a lot of people and lumber, it'd be nice to get some extra bennifit out of having all four food requirements filled, rather than just three.

In fact I confess I rarely find wine making worth while other than for mission 1 (and even then I don't imploy a bar tender so that the wine gets loaded onto the ship rather than being drunk), though occasionally iv'e substituted wine for bread in production order which is why i've found the difference in efficient betwene three and four sources going.

Beware the grue!

Dark.
----- Original Message ----- From: "Kelvin Tan" <k...@weiliankelvin.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, August 12, 2011 3:57 PM
Subject: Re: [Audyssey] discoveries in castaways


oh really!!! because i didn't find much differences especially in terms of the disease rate. as for the working efficiency, i did not pay attention to much to it. but i think the difference isn't very noticable as compared to giving them more food types. and the game somehow feels easier to go through just feeding say meat alone to the population. maybe u can consider making
the effects more noticable? thanks for the fantastic game man!
----- Original Message ----- From: "Jeremy Kaldobsky" <jer...@kaldobsky.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, August 12, 2011 10:10 PM
Subject: Re: [Audyssey] discoveries in castaways


Kelvin, actually the disease rate Does! increase when your people are fed only 1 type of food. Their work efficiency is also much lower than if you
were feeding them multiple food types.  The things you've suggested are
already in the game, lol.

hi jeremy and all.

made a few discoveries in castaways, and got a few
suggestions to make the
game better.

i realise that the whole settlement can just survive on
meat alone. i don't
have to produce anything else as long as i have sufficient
hunters and
boother to keep up the meat supplies. i won't be surprise
if if i were to be
able to do the same for bread or vegetables as well, as in,
just letting my
population live on just 1 type of food alone. but of
course, for the sake of
the game, because we'll be needing things like cloth for
example, i can
simply just let everyone live on meat alone and forget
about other food
types, until i reach the time when i have to stock the
ship. for mission 2 i
won't have any worries at all. i think this kind of
spoils the game a
little as it makes the management of man power much easier
if u get my
meaning. i would like to suggest that, maybe when there is
no vegetables for
the population to eat for a certain amount of time, the
disease rate should
start to increase due to the lack of fibre which comes from
vegetables. like
wise, when there's no bread, which contains carbohydrates,
the working speed
of the population will start to drop after a certain amount
of time without
bread. as for no wine, maybe no wine means no night life
and no
entertainment and socialising, so life gets too boring for
the population
and as a result of that, the quality of work decreases?

i personally feel that being able to survive on 1 type of
food is as good as
not living at all! lol! boring life!!! no mood for work
eating the same food
day in day out. no balance of diet! hahahaha. what do the
rest think? hope u
guys can understand what i am getting at. *smile*


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