Kelvin, actually the disease rate Does! increase when your people are fed only 
1 type of food.  Their work efficiency is also much lower than if you were 
feeding them multiple food types.  The things you've suggested are already in 
the game, lol.

> hi jeremy and all.
> 
> made a few discoveries in castaways, and got a few
> suggestions to make the 
> game better.
> 
> i realise that the whole settlement can just survive on
> meat alone. i don't 
> have to produce anything else as long as i have sufficient
> hunters and 
> boother to keep up the meat supplies. i won't be surprise
> if if i were to be 
> able to do the same for bread or vegetables as well, as in,
> just letting my 
> population live on just 1 type of food alone. but of
> course, for the sake of 
> the game, because we'll be needing things like cloth for
> example, i can 
> simply just let everyone live on meat alone and forget
> about other food 
> types, until i reach the time when i have to stock the
> ship. for mission 2 i 
> won't haveĀ  any worries at all. i think this kind of
> spoils the game a 
> little as it makes the management of man power much easier
> if u get my 
> meaning. i would like to suggest that, maybe when there is
> no vegetables for 
> the population to eat for a certain amount of time, the
> disease rate should 
> start to increase due to the lack of fibre which comes from
> vegetables. like 
> wise, when there's no bread, which contains carbohydrates,
> the working speed 
> of the population will start to drop after a certain amount
> of time without 
> bread. as for no wine, maybe no wine means no night life
> and no 
> entertainment and socialising, so life gets too boring for
> the population 
> and as a result of that, the quality of work decreases?
> 
> i personally feel that being able to survive on 1 type of
> food is as good as 
> not living at all! lol! boring life!!! no mood for work
> eating the same food 
> day in day out. no balance of diet! hahahaha. what do the
> rest think? hope u 
> guys can understand what i am getting at. *smile* 


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