Hi everyone, As I mentioned a few days back in the USA Games general news letter the Genesis 3D Engine is getting a major work over in v1.2, and I now have access to some additional features that weren't available when I ported Mysteries of the Ancients to C++ a year ago. Which brings up a question I thought I'd throw out to you, the customers, as this would drastically effect the final version of the game.
One of the new features in v1.2 of the engine is direct screen reader support. I was wondering if you are in favor of using the direct screen reader support in Mysteries of the Ancients v1.0, or if you'd rather keep the Acapela Heather speech clips present in beta 22? The reason I am asking is I know there were quite a number of complaints over the past few months about being able to change the voice, speech rate, speech volume, etc and by using direct screen reader support you could do this easily. It would also make it easier for me to update an develop the game as I wouldn't have to relie upon wav files for speech output. On the downside I have already agreed to help people like Blind Games Brazil to have them convert the game to Portuguese and I'd feel as though I was cheating them by changing development of the speech output at this point. Any thoughts/suggestions here? Thanks. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
