Hi Quentin, I'm not really sure myself. Its tricky because the license for Eloquence 6 has changed from prior versions.
For example, earlier versions of Eloquence that came with IBM Viavoice were built using Sapi 4, and was free to use with other Sapi 4 applications that supported Sapi 4. However, with version 6 Eloquence has become fairly proprietary in terms of its end user license agreement. However, if you are connecting to Eloquence via COM I don't think they can legally stop you from supporting the TTS engine since its using a common interface. What would be illegal is if you created a game and provided a copy of Eloquence with the game as you would illegally be redistributing the software, but just adding COM support for it in your speech API shouldn't be illegal if I got my facks straight. That's the problem with NVDA. Writing a speech driver for Eloquence is perfectly legal as far as I know, but NVDA can't ship the TTS engine with the screen reader legally because NVDA doesn't have a license to redistribute. That's my understanding of the problem with NVDA and Eloquence. HTH On 11/10/11, QuentinC <[email protected]> wrote: > Since the discussion has started and since someone talked about > eloquence, I have a question: is it legal or definitely illegal to let a > game, or more generally, a program, connect to eloquence directly ? > > I'm thinking on something I saw once some time ago: sapi-to-eloquence > bridges, or script/plugins or little cheats existing for certain games > that make eloquence speaking instead of sapi. > > Note that all these things have in common that they doesn't embed a copy > of eloquence themselves, they generally only use it if it has been > installed by another program (i.e. jaws of course, but also IBM home > page reader, older softwares that still use IBM viavoice, etc.) > > I know that the discussion is difficult, for example the status of using > eloquence with NVDA is not very clear... but I would like very much to > have a clear answer about that topic, in order to be definitely fixed on > what is allowed and what is not. > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
