Hi Willem,

The reason is mainly for convenience. Certainly you can store settings in encrypted files, and this is indeed possible in BGT already, but some people were a bit confused as to how to extract and interpret data again etc. Serialization, basically. The settings object gives you a much more convenient method for doing this, and it was something that a lot of people had requested. I confine the registry access to a games subkey, so it is not possible to damage unrelated data from other programs. While this certainly doesn't solve the general problem of serialization and larger quantities of data should still be stored in files, this does provide a quick and easy solution to store simple configuration settings.

Kind regards,

Philip Bennefall
----- Original Message ----- From: "Willem Venter" <dwill...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, November 20, 2011 6:34 PM
Subject: Re: [Audyssey] More BGT news


Hi. Why would you need to store things in the registry? Settings can
be saved in a file and if you want data not to be altered you could
encrypt that file, so what advantage is there to using the registry?
Even though important keys are protected many problems can still be
caused if keys are not removed with uninstallation and searching the
registry can become slow if it is filled with erroneous data.

On 11/20/11, Kai <kaixi...@sbcglobal.net> wrote:
Use the "check for Updates" link in your BGT Start Menu entry.

Kai

----- Original Message -----
From: "shaun everiss" <sm.ever...@gmail.com>
To: "Philip Bennefall" <phi...@blastbay.com>; "Gamers Discussion list"
<gamers@audyssey.org>
Sent: Saturday, November 19, 2011 10:32 PM
Subject: Re: [Audyssey] More BGT news


where is rev2, I can only get v1.1 installer.
At 02:40 a.m. 20/11/2011 +0100, you wrote:
Hi all,

First, let me say thanks once again to all of those who sent me so much
positive feedback over the last few days since I released BGT 1.1. This
kind of stuff is what makes my work interesting, and worthwhile.

Now, I just wanted to write and tell you that revision 2 of the engine is
available. The reason I'm mentioning it on list is because it contains a
feature that many of you have been wanting for a long time, namely the
ability to read and write in the registry. I have made a settings class
which wraps this up quite nicely, and prevents script kids from tampering
with keys and values that do not concern them.

And as usual, the revision also contains a number of bugfixes reported by
users.

The next major feature that will see the light of day is joystick support.

I have started working on this and am making good progress. So stay tuned
for that!

Kind regards,

Philip Bennefall
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