Hi Dark,

I do see how editing an ini or conf file could help in a situation as
you describe. Howver, on the other hand it is more simple to serialize
the settings and save them to a file or just send the settings to the
registry. Modern programming languages like C# .Net, Visual Basic
.Net, and Java all have fairly simple methods for serializing objects
which makes saving and restoring a program's state very straight
forward and easy. That's principly why I don't use an ini or conf file
myself.

Cheers!




On 11/20/11, dark <d...@xgam.org> wrote:
> As an interesting fact, in a couple of low vision access games I've played,
> editing a conf file is actually a great way around mucking about with
> options menues, sinse I can just read it in Hal.
>
> The most extreme form of this is in the game Rocks n diamonds, which has
> about 8 pages! of options, the learning of which could be a nightmare,
> particularly as there are some really useful options buried in the list,
> such as the ability to set scroll delay to zero so that the screen scrolls
> around the characters' position, rather than the character running all over
> the screen (an obscure idea but brilliant for field of vision trouble).
>
> Obviously this doesn't apply to audio games where presumably all the
> settings will be accessible anyhow.
>
> Beware the grue!
>
> Dark.
>
>
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