I like the cautious playing idea and the idea of reputation being fixed even
if loot is not.
Hope you can get the bugs done.
One thing which might help, and also provide challenge in the game would be
lootable items just! for reputation. Supplies kicking around the map that
you could deliver back to the safe zone. This would a, give you some
structure to the game and B, give you a way to earn reputation to make sure
you could get amo.
It also seems a reasonable thing to do given the scenario.
I gather missions are coming and I'l deffinately look forward to seeing
those sinse the map is great.
As regards buildings, i do wonder if now there are more walls and tiny
isles, if you should add in a specific door sound to show where the
entrances to buildings (the save zone included), are, sinse currently the
insides of buildings are pretty complex and I don't mind confessing that I
find navigating them far easier with graphics on than off.
Beware the grue!
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
All messages are archived and can be searched and read at
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.