Agreed Tom.
I've watched a fair few games of warcraft, and it's always been the missions
and landing structure that interested me in the game, like working up to
destroying the dark portal if you play the alliance. This is why i was
hoping castaways was going to go further, sinse the missions there are
fantastic, though that being said, castaways isn't just a military stratogy
game and the basic building elements are fun.
I'm hoping once David greenwood has the time of conflict version with all
the customizations out, single player missions and campeigns will be written
there, sinse as you said, the Ai in that game is already great, it just
needs a few more factors and a mission mode.
I'll freely admit though, stratogy for stratogy's sake against a human
player is less my thing than something which follows more of a setting and
story, one reason why i've never got into any of the empire building mmorps
online.
Beware the grue!
Dark.
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