Agreed Tom.

I've watched a fair few games of warcraft, and it's always been the missions and landing structure that interested me in the game, like working up to destroying the dark portal if you play the alliance. This is why i was hoping castaways was going to go further, sinse the missions there are fantastic, though that being said, castaways isn't just a military stratogy game and the basic building elements are fun. I'm hoping once David greenwood has the time of conflict version with all the customizations out, single player missions and campeigns will be written there, sinse as you said, the Ai in that game is already great, it just needs a few more factors and a mission mode.

I'll freely admit though, stratogy for stratogy's sake against a human player is less my thing than something which follows more of a setting and story, one reason why i've never got into any of the empire building mmorps online.

Beware the grue!

Dark.

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