As far as I can tell, the computer fails to check the distance to it's nearest townhall, and believes that it should just build another for the sake of time. Not the smartest thing to do on one of those maps where you have sets of resources in groups of ten units all down the sides of the map, how efficient that computer is in doing my job for me heh.

----- Original Message -----
From: "dark" <[email protected]
To: "Gamers Discussion list" <[email protected]
Date sent: Thu, 22 Dec 2011 19:48:33 -0000
Subject: Re: [Audyssey] My Latest SoundRTS Battle

I've also noticed that the ai seems to build extra town halls instead of more useful buildings. While I can see the need for the option to build more townhalls if yours gets destroyed or if you have a large distance for peasants to go, building a second town hall next to your first serves litle or no point, and yet it's something I've seen the ai in sound rts do on
several occasions.

Beware the grue!

Dark.
-----


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