Hi Richard.
I fully agree on the point that Thomas should create the game he wants,
however the reason I'm continuing this discussion is more for everyone else,
sinse there seem far too many of the 3D good, 2D bad camp.
the reason mainstream games changed to 3D was primarily graphical in origin.
Developement in 3D graphics technology, even on 16 bit consoles meant that
more realistic images could be shown on screen, indeed some of the earlier
efforts at 3D or psudo 3D that were made got laughable press sinse they
focused on graphics so much the gameplay went out of the window.
There are! actually 2D games stil being made, especially on handheld
consoles. Capcom for instance is continuing the mega man series on the wii,
and in developement currently is another 2D metroid game, so the genre is
far from exhausted.
Pluss, sinse people on the list haven't had chance to enjoy all the great 2D
titles that have been rpoduced over the years, isn't there an arguement that
they should?
As to other developers creating 2D games in the future, well I actually see
that as unlikely at the moment unless! mota raises the bar a litle. Right
now as Michael's words have shown, people's perception of 2D is q9.
so long as it is a choice betwene Q9 and shades of doom, people will pretty
much go with 3D, and on this basis I can't really blaime them sinse if I
didn't have other experience myself I'd probably think the same.
My personal belief is that while both games are equally valid types and
could be equally fun, 2D currently is more behind in audio, thus a 2D title
would be better for developement.
This is not an attempt to pressure Tom into anything, I'm fully of the
opinion he should write whatsoever he wants, just a general comment on the
state of the audio games currently available, and possible trends in the
future.
Beware the grue!
Dark.
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