Hi Hayden,

Yes, unfortunately as a strategy game Trek 2000 doesn't have too much
to offer when it comes to different strategic situations and doesn't
force the player away from his/her starbases. I've realized for quite
some time that a mission based game would be better because then you'd
be given specific tasks to accomplish such as destroy the Romulan
fleet before it attacks Volcan or the Klingons are building a fleet
near sector such and such and destroy them. In this way the starbases
would not be a critical part of your defense and you'd actually have
to plan out actual raids and conduct a more offensive style of combat.
As it is now if you just park everything near a starbase you can
destroy the entire enemy fleet without having to even leave Federation
space.

However, I've never taken to that strategy myself. I always play an
offensive game, choosing to attack enemy starbases, to make the game
more challenging by fighting the enemy fleets as much as I can in
their own territories. Letting them all attack you at your own
starbases is, well, too easy and a bit boring.

Cheers!


On 1/13/12, Hayden Presley <[email protected]> wrote:
> Hi,
> MY biggest criticism has to be the way you can play it: if you just wait at
> a starbase, all your enemies come to you. Strategically I call that suicide.
>
> Best Regards,
> Hayden

---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].

Reply via email to