Hi Hayden, Yes, unfortunately as a strategy game Trek 2000 doesn't have too much to offer when it comes to different strategic situations and doesn't force the player away from his/her starbases. I've realized for quite some time that a mission based game would be better because then you'd be given specific tasks to accomplish such as destroy the Romulan fleet before it attacks Volcan or the Klingons are building a fleet near sector such and such and destroy them. In this way the starbases would not be a critical part of your defense and you'd actually have to plan out actual raids and conduct a more offensive style of combat. As it is now if you just park everything near a starbase you can destroy the entire enemy fleet without having to even leave Federation space.
However, I've never taken to that strategy myself. I always play an offensive game, choosing to attack enemy starbases, to make the game more challenging by fighting the enemy fleets as much as I can in their own territories. Letting them all attack you at your own starbases is, well, too easy and a bit boring. Cheers! On 1/13/12, Hayden Presley <[email protected]> wrote: > Hi, > MY biggest criticism has to be the way you can play it: if you just wait at > a starbase, all your enemies come to you. Strategically I call that suicide. > > Best Regards, > Hayden --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
