Hi Dark, Sure. Audio game technology has dramatically changed over the last couple of years, and that is why I want to rewrite STFC and bring it more up to date. The original version of STFC was suppose to be a modern version of Trek 2000, but having played Castaways and Time of Conflict I'm no longer satisfied with a simple turn based strategy game like STFC or Trek 2000.
Looking back on it Trek 2000 was great for 1999 and 2000 game technology. However, looking back on it from where we are now its rather lame in some aspects. For one thing if we created a game like that today we would probably make it a real time strategy game where you get to build and command several Federation ships, and stations. You'd have to capture enemy planets with Federation troops to stop the production of enemy ships, and so on. I can see the entire Trek 2000 and STFC type game being far more complex than it is now just by making it more like Time of Conflict. Cheers! On 1/13/12, dark <[email protected]> wrote: > I Agree Haiden, again this is where time of conflict really has the right > idea I think, sinse there you actually need! to go out and fight the enemy > in numerically reasonable forces. > > While Trek 2000 was great for being possibly the first audio stratogy game, > i think we've advanced sinse then, especially looking at castaways and time > of conflict. > > Beware the grue! > > Dark. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
