You would have to invest a bit of effort to provide a game framework
for a JHS app/page. This could include all the HTML5 stuff including
canvas.

On Wed, Sep 11, 2013 at 3:12 PM, Brian Schott <[email protected]> wrote:
> Right. I forgot about utilh.ijs and utiljs.ijs. Thanks.
>
> I just finished an inspiring book by Rob Hawkes entitled, Foundation HTML5
> Canvas (for games and entertainment). He shows how javascript and canvas
> can be used to build simple graphical games in browsers.
> http://html5test.com tells me that my 3 browsers all have 2D canvas
> capabilities, and I wonder if JHS could be used as a sort of backend to
> create and feed 3D graphics to the 2D canvas. My motivation comes from my
> grandson's fascination with games and his wish to create his own. I wonder
> if JHS would be less of an obstacle to entry than are iOS and Android
> coding for him and like kids?
>
> Comments?
>
>
> --
> (B=)
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