http://www.jsoftware.com/jwiki/NYCJUG/2011-02-08/HelloWorldInJHS
On Sep 13, 2013 12:55 PM, "Björn Helgason" <[email protected]> wrote:

> No problem.
>
> When I get home.
>
> Some of them were sent to wiki as I recall after a nyug meeting.
> I am on the road for a few more hours.
> On Sep 13, 2013 12:05 PM, "Brian Schott" <[email protected]> wrote:
>
>> How about sending them here, please?
>>
>>
>> On Fri, Sep 13, 2013 at 7:46 AM, Björn Helgason <[email protected]> wrote:
>>
>> > I sent in some such examples to the group j-programming some time ago.
>> > On Sep 13, 2013 10:51 AM, "Brian Schott" <[email protected]>
>> wrote:
>> >
>> > > Is there an example or a Lab of a *standalone* JHS app like jdemo2 --
>> > named
>> > > rollem, not jdemo2, for example -- which shows how the app can be
>> > launched
>> > > either directly or from jijx and not as a demo?
>> > >
>> > > Also, I would like to add the following to the <head> part of the app
>> > > without having to alter `utilh.ijs`. How can such be done? [I suspect
>> > that
>> > > jdemo9.ijs is a model for this request using the scripts for `jev_get`
>> > and
>> > > `html`, but could use some guidance.]
>> > >
>> > > <script type="text/javascript" src="
>> > > http://ajax.googleapis.com/ajax/libs/jquery/1/jquery.min.js
>> "></script>
>> > > <script type="text/javascipt"> $(document).ready(function() {
>> > > });
>> > > </script>
>> > >
>> > > Thanks,
>> > >
>> > >
>> > > On Wed, Sep 11, 2013 at 4:30 PM, Eric Iverson <
>> [email protected]
>> > > >wrote:
>> > >
>> > > > There is no such thing as JHS canvas. HTML5 has an element type of
>> > > > canvas on which drawing primitives work.
>> > > >
>> > > > On Wed, Sep 11, 2013 at 3:47 PM, Brian Schott <
>> [email protected]>
>> > > > wrote:
>> > > > > The book by Rob Hawkes shows the javascript and css code for 2
>> simple
>> > > > > "games" (one is like bowling with the mouse and the other is like
>> > > > avoiding
>> > > > > astroids with keystrokes). I am asking if the canvas that html5
>> needs
>> > > > > replaces the canvas for JHS or if the JHS canvas can be used
>> > directly.
>> > > > >
>> > > > >
>> > > > > On Wed, Sep 11, 2013 at 3:36 PM, Eric Iverson <
>> > > [email protected]
>> > > > >wrote:
>> > > > >
>> > > > >> Work starting with the simpler demos (not the grid!). The hard
>> part
>> > > > >> will be learning enough javascript to make things happen on the
>> > client
>> > > > >> side. The J coding is not that different than that required for
>> wd.
>> > > > >> The big addition is CSS, HTML5, and javascript. That is a lot of
>> > stuff
>> > > > >> to swallow, but it is powerful and is going to be part of the
>> > > > >> developers landscape for some time to come.
>> > > > >>
>> > > > >> On Wed, Sep 11, 2013 at 3:30 PM, Brian Schott <
>> > [email protected]
>> > > >
>> > > > >> wrote:
>> > > > >> > Do you mean actually doing things fundamental like are done in
>> > > > utilh.ijs
>> > > > >> > and utiljs.ijs or do you mean just learning how the demo's work
>> > > > already?
>> > > > >> > Having looked at your code for core.ijs and utilh.ijs and
>> > > utiljs.ijs,
>> > > > I
>> > > > >> > wonder if that level of coding is within my reach. You are a
>> > master
>> > > at
>> > > > >> > that. But mortals like myself are not.
>> > > > >> >
>> > > > >> >
>> > > > >> > On Wed, Sep 11, 2013 at 3:23 PM, Eric Iverson <
>> > > > [email protected]
>> > > > >> >wrote:
>> > > > >> >
>> > > > >> >> You would have to invest a bit of effort to provide a game
>> > > framework
>> > > > >> >> for a JHS app/page. This could include all the HTML5 stuff
>> > > including
>> > > > >> >> canvas.
>> > > > >> >>
>> > > > >> >> On Wed, Sep 11, 2013 at 3:12 PM, Brian Schott <
>> > > > [email protected]>
>> > > > >> >> wrote:
>> > > > >> >> > Right. I forgot about utilh.ijs and utiljs.ijs. Thanks.
>> > > > >> >> >
>> > > > >> >> > I just finished an inspiring book by Rob Hawkes entitled,
>> > > > Foundation
>> > > > >> >> HTML5
>> > > > >> >> > Canvas (for games and entertainment). He shows how
>> javascript
>> > and
>> > > > >> canvas
>> > > > >> >> > can be used to build simple graphical games in browsers.
>> > > > >> >> > http://html5test.com tells me that my 3 browsers all have
>> 2D
>> > > > canvas
>> > > > >> >> > capabilities, and I wonder if JHS could be used as a sort of
>> > > > backend
>> > > > >> to
>> > > > >> >> > create and feed 3D graphics to the 2D canvas. My motivation
>> > comes
>> > > > >> from my
>> > > > >> >> > grandson's fascination with games and his wish to create his
>> > > own. I
>> > > > >> >> wonder
>> > > > >> >> > if JHS would be less of an obstacle to entry than are iOS
>> and
>> > > > Android
>> > > > >> >> > coding for him and like kids?
>> > > > >> >> >
>> > > > >> >> > Comments?
>> > > > >> >> >
>> > > > >> >> >
>> > > > >> >> > --
>> > > > >> >> > (B=)
>> > > > >> >> >
>> > > >
>> ----------------------------------------------------------------------
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>> > > >
>> ----------------------------------------------------------------------
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>> > > > >> >>
>> > > > >> >
>> > > > >> >
>> > > > >> >
>> > > > >> > --
>> > > > >> > (B=) <-----my sig
>> > > > >> > Brian Schott
>> > > > >> >
>> > > ----------------------------------------------------------------------
>> > > > >> > For information about J forums see
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>> > > > >>
>> > ----------------------------------------------------------------------
>> > > > >> For information about J forums see
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>> > > > >>
>> > > > >
>> > > > >
>> > > > >
>> > > > > --
>> > > > > (B=) <-----my sig
>> > > > > Brian Schott
>> > > > >
>> > ----------------------------------------------------------------------
>> > > > > For information about J forums see
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>> > > >
>> ----------------------------------------------------------------------
>> > > > For information about J forums see
>> http://www.jsoftware.com/forums.htm
>> > > >
>> > >
>> > >
>> > >
>> > > --
>> > > (B=) <-----my sig
>> > > Brian Schott
>> > > ----------------------------------------------------------------------
>> > > For information about J forums see
>> http://www.jsoftware.com/forums.htm
>> > >
>> > ----------------------------------------------------------------------
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>> >
>>
>>
>>
>> --
>> (B=) <-----my sig
>> Brian Schott
>> ----------------------------------------------------------------------
>> For information about J forums see http://www.jsoftware.com/forums.htm
>>
>
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