The book by Rob Hawkes shows the javascript and css code for 2 simple
"games" (one is like bowling with the mouse and the other is like avoiding
astroids with keystrokes). I am asking if the canvas that html5 needs
replaces the canvas for JHS or if the JHS canvas can be used directly.


On Wed, Sep 11, 2013 at 3:36 PM, Eric Iverson <[email protected]>wrote:

> Work starting with the simpler demos (not the grid!). The hard part
> will be learning enough javascript to make things happen on the client
> side. The J coding is not that different than that required for wd.
> The big addition is CSS, HTML5, and javascript. That is a lot of stuff
> to swallow, but it is powerful and is going to be part of the
> developers landscape for some time to come.
>
> On Wed, Sep 11, 2013 at 3:30 PM, Brian Schott <[email protected]>
> wrote:
> > Do you mean actually doing things fundamental like are done in utilh.ijs
> > and utiljs.ijs or do you mean just learning how the demo's work already?
> > Having looked at your code for core.ijs and utilh.ijs and utiljs.ijs, I
> > wonder if that level of coding is within my reach. You are a master at
> > that. But mortals like myself are not.
> >
> >
> > On Wed, Sep 11, 2013 at 3:23 PM, Eric Iverson <[email protected]
> >wrote:
> >
> >> You would have to invest a bit of effort to provide a game framework
> >> for a JHS app/page. This could include all the HTML5 stuff including
> >> canvas.
> >>
> >> On Wed, Sep 11, 2013 at 3:12 PM, Brian Schott <[email protected]>
> >> wrote:
> >> > Right. I forgot about utilh.ijs and utiljs.ijs. Thanks.
> >> >
> >> > I just finished an inspiring book by Rob Hawkes entitled, Foundation
> >> HTML5
> >> > Canvas (for games and entertainment). He shows how javascript and
> canvas
> >> > can be used to build simple graphical games in browsers.
> >> > http://html5test.com tells me that my 3 browsers all have 2D canvas
> >> > capabilities, and I wonder if JHS could be used as a sort of backend
> to
> >> > create and feed 3D graphics to the 2D canvas. My motivation comes
> from my
> >> > grandson's fascination with games and his wish to create his own. I
> >> wonder
> >> > if JHS would be less of an obstacle to entry than are iOS and Android
> >> > coding for him and like kids?
> >> >
> >> > Comments?
> >> >
> >> >
> >> > --
> >> > (B=)
> >> > ----------------------------------------------------------------------
> >> > For information about J forums see
> http://www.jsoftware.com/forums.htm
> >> ----------------------------------------------------------------------
> >> For information about J forums see http://www.jsoftware.com/forums.htm
> >>
> >
> >
> >
> > --
> > (B=) <-----my sig
> > Brian Schott
> > ----------------------------------------------------------------------
> > For information about J forums see http://www.jsoftware.com/forums.htm
> ----------------------------------------------------------------------
> For information about J forums see http://www.jsoftware.com/forums.htm
>



-- 
(B=) <-----my sig
Brian Schott
----------------------------------------------------------------------
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