The book by Rob Hawkes shows the javascript and css code for 2 simple "games" (one is like bowling with the mouse and the other is like avoiding astroids with keystrokes). I am asking if the canvas that html5 needs replaces the canvas for JHS or if the JHS canvas can be used directly.
On Wed, Sep 11, 2013 at 3:36 PM, Eric Iverson <[email protected]>wrote: > Work starting with the simpler demos (not the grid!). The hard part > will be learning enough javascript to make things happen on the client > side. The J coding is not that different than that required for wd. > The big addition is CSS, HTML5, and javascript. That is a lot of stuff > to swallow, but it is powerful and is going to be part of the > developers landscape for some time to come. > > On Wed, Sep 11, 2013 at 3:30 PM, Brian Schott <[email protected]> > wrote: > > Do you mean actually doing things fundamental like are done in utilh.ijs > > and utiljs.ijs or do you mean just learning how the demo's work already? > > Having looked at your code for core.ijs and utilh.ijs and utiljs.ijs, I > > wonder if that level of coding is within my reach. You are a master at > > that. But mortals like myself are not. > > > > > > On Wed, Sep 11, 2013 at 3:23 PM, Eric Iverson <[email protected] > >wrote: > > > >> You would have to invest a bit of effort to provide a game framework > >> for a JHS app/page. This could include all the HTML5 stuff including > >> canvas. > >> > >> On Wed, Sep 11, 2013 at 3:12 PM, Brian Schott <[email protected]> > >> wrote: > >> > Right. I forgot about utilh.ijs and utiljs.ijs. Thanks. > >> > > >> > I just finished an inspiring book by Rob Hawkes entitled, Foundation > >> HTML5 > >> > Canvas (for games and entertainment). He shows how javascript and > canvas > >> > can be used to build simple graphical games in browsers. > >> > http://html5test.com tells me that my 3 browsers all have 2D canvas > >> > capabilities, and I wonder if JHS could be used as a sort of backend > to > >> > create and feed 3D graphics to the 2D canvas. My motivation comes > from my > >> > grandson's fascination with games and his wish to create his own. I > >> wonder > >> > if JHS would be less of an obstacle to entry than are iOS and Android > >> > coding for him and like kids? > >> > > >> > Comments? > >> > > >> > > >> > -- > >> > (B=) > >> > ---------------------------------------------------------------------- > >> > For information about J forums see > http://www.jsoftware.com/forums.htm > >> ---------------------------------------------------------------------- > >> For information about J forums see http://www.jsoftware.com/forums.htm > >> > > > > > > > > -- > > (B=) <-----my sig > > Brian Schott > > ---------------------------------------------------------------------- > > For information about J forums see http://www.jsoftware.com/forums.htm > ---------------------------------------------------------------------- > For information about J forums see http://www.jsoftware.com/forums.htm > -- (B=) <-----my sig Brian Schott ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm
