No problem. When I get home.
Some of them were sent to wiki as I recall after a nyug meeting. I am on the road for a few more hours. On Sep 13, 2013 12:05 PM, "Brian Schott" <[email protected]> wrote: > How about sending them here, please? > > > On Fri, Sep 13, 2013 at 7:46 AM, Björn Helgason <[email protected]> wrote: > > > I sent in some such examples to the group j-programming some time ago. > > On Sep 13, 2013 10:51 AM, "Brian Schott" <[email protected]> wrote: > > > > > Is there an example or a Lab of a *standalone* JHS app like jdemo2 -- > > named > > > rollem, not jdemo2, for example -- which shows how the app can be > > launched > > > either directly or from jijx and not as a demo? > > > > > > Also, I would like to add the following to the <head> part of the app > > > without having to alter `utilh.ijs`. How can such be done? [I suspect > > that > > > jdemo9.ijs is a model for this request using the scripts for `jev_get` > > and > > > `html`, but could use some guidance.] > > > > > > <script type="text/javascript" src=" > > > http://ajax.googleapis.com/ajax/libs/jquery/1/jquery.min.js"></script> > > > <script type="text/javascipt"> $(document).ready(function() { > > > }); > > > </script> > > > > > > Thanks, > > > > > > > > > On Wed, Sep 11, 2013 at 4:30 PM, Eric Iverson < > [email protected] > > > >wrote: > > > > > > > There is no such thing as JHS canvas. HTML5 has an element type of > > > > canvas on which drawing primitives work. > > > > > > > > On Wed, Sep 11, 2013 at 3:47 PM, Brian Schott < > [email protected]> > > > > wrote: > > > > > The book by Rob Hawkes shows the javascript and css code for 2 > simple > > > > > "games" (one is like bowling with the mouse and the other is like > > > > avoiding > > > > > astroids with keystrokes). I am asking if the canvas that html5 > needs > > > > > replaces the canvas for JHS or if the JHS canvas can be used > > directly. > > > > > > > > > > > > > > > On Wed, Sep 11, 2013 at 3:36 PM, Eric Iverson < > > > [email protected] > > > > >wrote: > > > > > > > > > >> Work starting with the simpler demos (not the grid!). The hard > part > > > > >> will be learning enough javascript to make things happen on the > > client > > > > >> side. The J coding is not that different than that required for > wd. > > > > >> The big addition is CSS, HTML5, and javascript. That is a lot of > > stuff > > > > >> to swallow, but it is powerful and is going to be part of the > > > > >> developers landscape for some time to come. > > > > >> > > > > >> On Wed, Sep 11, 2013 at 3:30 PM, Brian Schott < > > [email protected] > > > > > > > > >> wrote: > > > > >> > Do you mean actually doing things fundamental like are done in > > > > utilh.ijs > > > > >> > and utiljs.ijs or do you mean just learning how the demo's work > > > > already? > > > > >> > Having looked at your code for core.ijs and utilh.ijs and > > > utiljs.ijs, > > > > I > > > > >> > wonder if that level of coding is within my reach. You are a > > master > > > at > > > > >> > that. But mortals like myself are not. > > > > >> > > > > > >> > > > > > >> > On Wed, Sep 11, 2013 at 3:23 PM, Eric Iverson < > > > > [email protected] > > > > >> >wrote: > > > > >> > > > > > >> >> You would have to invest a bit of effort to provide a game > > > framework > > > > >> >> for a JHS app/page. This could include all the HTML5 stuff > > > including > > > > >> >> canvas. > > > > >> >> > > > > >> >> On Wed, Sep 11, 2013 at 3:12 PM, Brian Schott < > > > > [email protected]> > > > > >> >> wrote: > > > > >> >> > Right. I forgot about utilh.ijs and utiljs.ijs. Thanks. > > > > >> >> > > > > > >> >> > I just finished an inspiring book by Rob Hawkes entitled, > > > > Foundation > > > > >> >> HTML5 > > > > >> >> > Canvas (for games and entertainment). He shows how javascript > > and > > > > >> canvas > > > > >> >> > can be used to build simple graphical games in browsers. > > > > >> >> > http://html5test.com tells me that my 3 browsers all have 2D > > > > canvas > > > > >> >> > capabilities, and I wonder if JHS could be used as a sort of > > > > backend > > > > >> to > > > > >> >> > create and feed 3D graphics to the 2D canvas. My motivation > > comes > > > > >> from my > > > > >> >> > grandson's fascination with games and his wish to create his > > > own. I > > > > >> >> wonder > > > > >> >> > if JHS would be less of an obstacle to entry than are iOS and > > > > Android > > > > >> >> > coding for him and like kids? > > > > >> >> > > > > > >> >> > Comments? > > > > >> >> > > > > > >> >> > > > > > >> >> > -- > > > > >> >> > (B=) > > > > >> >> > > > > > > ---------------------------------------------------------------------- > > > > >> >> > For information about J forums see > > > > >> http://www.jsoftware.com/forums.htm > > > > >> >> > > > > > ---------------------------------------------------------------------- > > > > >> >> For information about J forums see > > > > http://www.jsoftware.com/forums.htm > > > > >> >> > > > > >> > > > > > >> > > > > > >> > > > > > >> > -- > > > > >> > (B=) <-----my sig > > > > >> > Brian Schott > > > > >> > > > > ---------------------------------------------------------------------- > > > > >> > For information about J forums see > > > > http://www.jsoftware.com/forums.htm > > > > >> > > ---------------------------------------------------------------------- > > > > >> For information about J forums see > > > http://www.jsoftware.com/forums.htm > > > > >> > > > > > > > > > > > > > > > > > > > > -- > > > > > (B=) <-----my sig > > > > > Brian Schott > > > > > > > ---------------------------------------------------------------------- > > > > > For information about J forums see > > http://www.jsoftware.com/forums.htm > > > > > ---------------------------------------------------------------------- > > > > For information about J forums see > http://www.jsoftware.com/forums.htm > > > > > > > > > > > > > > > > -- > > > (B=) <-----my sig > > > Brian Schott > > > ---------------------------------------------------------------------- > > > For information about J forums see http://www.jsoftware.com/forums.htm > > > > > ---------------------------------------------------------------------- > > For information about J forums see http://www.jsoftware.com/forums.htm > > > > > > -- > (B=) <-----my sig > Brian Schott > ---------------------------------------------------------------------- > For information about J forums see http://www.jsoftware.com/forums.htm > ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm
