Joseph Carter wrote:
> 
> I play at fov 145..  Other than not having guns drawn in the software
> renderer, whatever "strangeness" there is I consider to be normal, unless
> there's something in particular the ggi target does that I don't know
> about.

I consider the distortions of displaying _any_ FOV on a flat screen
normal, just those distortions become greater above 90 degrees, and
become "strange" as you approach or pass 180, and start to mess with my
head at 360.

As for the GGI target, I'm sure it is doing the right thing, but I
haven't tried it, as I have never played Quake in my life.  I'm just
speaking of large FOV projections on planar surfaces in general.

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