[EMAIL PROTECTED] wrote:

> If your players approached you with the need for a ruling on the Jump Drive, 
> how would you rule?  Say the players designed this salvage vessel, and they 
> wanted to intall a Jump Drive that was large enough to jump a vessel*twice* 
> as large as the vessel itself (or any other multiple for that matter-assuming 
> there's space).  The idea is, the salvage vessel clamps on to a damaged 
> vessel, then jumps it back home as if it were a single unit.

For the salvage ship I did for JTAS, I figured the combined volume of the two 
ships. Actually, the design was slightly in error; while there was sufficient 
fuel for the rated mass for Jump-1, I didn't quite install enough J-Drive 
units. However, since the shp had several tons of "miscellaneous" cargo space 
available, it's not a problem to reduce that and add in the missing J-Drive 
units).

"Cortez-class Salvage Ship" (including salvage guidelines) appeared in JTAS 
(3-28-2000) and The Best of JTAS Volume 1 (PDF, available from e23).
--
A generous and sadistic GM,
Brandon Cope

http://www.geocities.com/copeab


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