> XML is much, much stricter than HTML and should really only be written > by computer programs. That is also a strength: it is much easier for a > computer to read it because it does not need to guess what the author > meant by a particular tag combination.
I fear I will have to transcribe a couple of hundred vehicles by hand, no program could be that good :-( > The VehicleML proposal sounds like a plan to create a set of XML tags > and give them meaning so that vehicles can be shared between software > programs and easily converted from VehicleML into XHTML and other formats. I want to make my Vehicle of the Week archive accessible on my homepage in something better than plain ASCII text files. My current idea is to transcribe the archive into an 'universal vehicle format', which can be turned into HTML or PDF at the touch of a button. Currently I'm working on a VehicleML to PDF transformation, partly because I'm leaning towards PDF for my homepage and partly because I do XML to PDF at work. But the beauty of the concept is that I could do HTML relatively quick, too. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
