On Tue, Apr 22, 2014 3:06 PM CDT Zan Lynx wrote:

>On 04/22/2014 12:13 PM, Onno Meyer wrote:
>> Brandon replied to me:
>> 
>> > HEAT makes a small hole and at TL8+ it probably won't start a fire.
>> 
>> But it can punch a hole in a fusion reactor or NPU, neither of which is good.
>> 
>> Not good, certainly, but there could be multiple reactors and reserve
>> power cells. If you take a look at the 3E damage rules, a TL10 or TL11
>> AFV should be able to survive a few hundred points of damage -- surely
>> a mission kill, but it should be able to limp home. The worst would be
>> hits on the main weapon or a crew station.
>
>Shouldn't a TL10 missile be able to carry something like a shaped charge 
>fusion implosion warhead? Not a fission/fusion explosion, but a forced fusion 
>explosion pushed by conventional explosives and capacitors driving a magnetic 
>confinement field.
>
>I'm pretty sure that was in a GURPS book, but I may be vaguely recalling 
>another piece of science fiction. If so, my apologies.

Robots has the plasmafaust, but it's not ranged, and UT2 has the plasma 
grenade, but it's not a shaped  harge.

Brandon

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