Is that an after shot? Becuase it looks like a bsp error (normaly caused by doing a wacky texture apply to a face and bsp cuting and missmatching it)
Adam --- Spektre <[EMAIL PROTECTED]> wrote: > This is the third instance someone has complained of > errors with the > cubemaps in Source on #valveerc, so I'm of a mind to > believe that > something's been changed in the most recent update. > If Valve could have > a look at this, I'd be much obliged. > http://game-advance.net/ss/ast_silo0003.jpg > The bug appears to be mismatching the cube's faces > to the proper > textures. That's my analysis, anywho. > Talia > > _______________________________________________ > To unsubscribe, edit your list preferences, or view > the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -------- My Website http://ammahls.com Lead Programer NightFall This email has been sent from Adam McKern, and is not one of the many spam bots that use my email address. If you receive an email that has not got this signature line, please delate the email, and not respond in any way to it. __________________________________ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

