Yeah
It looks like its an entity refrence outside of the
map (prob for quick updates, and loacalstion)
One of the ents tells the game to do some con vars,
and another one tells the game to hook the player to a
point camrea, and move them betwen to tracks.
This idea (and i hope its part of LC SDK) is a very
good idea, and congrats to who implemnted it.
It might be "cheap" but it can save alot of time, and
hassle of localasting a map, when you cant get strings
pointers to work fully.
Adam
--- Benjamin Davison <[EMAIL PROTECTED]>
wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> What a concidence :D I was just looking at how they
> put it together.
>
> There is a file called d2_lostcoast_commentary.txt
> in the GCF and it looks
> quite simple on how to set it all up.
>
> Heres an example.
>
> Commentary
> {
> entity
> {
> "classname" "point_commentary_node"
> "origin" "1351.290771 2388.777588 -10.452896"
> "commentaryfile"
> "#lostcoast\commentary\comm_intro.wav"
> "speakers" "Gabe Newell"
> "targetname" "comm_node_1"
> }
> }
>
> There is probably an entity in the world which hooks
> it up and away you go,
> but I have not looked at d2_lostocast.bsp yet.
>
> On 10/28/05, Jurgen Knops <[EMAIL PROTECTED]>
> wrote:
> >
> > This is a multi-part message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Hi,
> >
> >
> >
> > With great expectations I've been waiting for the
> Half-Life 2 Lost Coast
> > release.. Today was the release of it. With large
> admiration I've looked
> > at
> > the new commentary system, that will tell us about
> the whole happening
> > with
> > the HDR system..
> >
> >
> >
> > My question about this is.. Will this commentary
> system also being
> > available
> > ( in the future ) for mod developers. Like the
> Pulse! mod.. So like mods
> > with a learning environment.
> >
> >
> >
> > - Jurgen
> >
> > --
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or
> view the list archives,
> > please visit:
> >
>
http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
>
> --
> - Ben Davison
> - http://www.shadow-phoenix.com
> --
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view
> the list archives, please visit:
>
http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
--------
My Website http://www.ammahls.com
Lead Programer NightFall http://www.nightfallmod.net/
Developer of CST and ZHLT 3.0 http://www.zhlt.tk
This email has been sent from Adam McKern, and is not one of the many spam bots
that use my email address.
If you receive an email that has not got this signature line, please delate the
email, and not respond in any way to it.
__________________________________
Start your day with Yahoo! - Make it your home page!
http://www.yahoo.com/r/hs
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders