Minh, I extracted, renamed and recompiled that model and verified that it
all works, qc and batch compile file included:

http://qsextreme.com/source_models/door_02_left.zip

I dont have max here but I did include a basic milkshape file.

That should be enough for you to see how it all works.



----- Original Message -----
From: "Minh"
To: <[email protected]>
Sent: Tuesday, November 13, 2007 5:45 PM
Subject: Re: [hlcoders] Hammer bug - anyone confirm?

[hlcoders] example source files for prop_door_rotating model
Minh
Tue, 13 Nov 2007 12:06:57 -0800

I'm having trouble creating custom models for a prop_door_rotating entity.

They always end up rotating around the middle of the door (instead of around
the hinges). Has anyone succesfuly created a custom prop_door_rotating model
that rotates correctly around the hinges.

Mike, would it be possible if you could include the source files for the
"models\props_c17\door01_left.mdl"

It would help greatly if I could take a look at the .qc file for that model
and even better if i could see the .max scene files.


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