-- [ Picked text/plain from multipart/alternative ] The thing that gets me: Mod versioning has been up to the mod author for the past 11-12 years..without problem.. yet now it's all of a sudden an issue.. -Tony
On Dec 10, 2007 1:13 AM, Stephen Micheals <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > yes but the end effect is just about the same. (minus the wasted time the > user spends loading/connecting to the game before the warning is shown) > > the idea i posted is just a simple method that should work, other fixes > can > be more complex then needed. > > a proper version system would be a hell of a lot better. > > On Dec 9, 2007 9:51 PM, Mark Chandler < [EMAIL PROTECTED]> wrote: > > > Think they are talking about before that function ever gets called ( i.e > . > > in > > the processes of connecting) > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- -omega -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

