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wow, that looks great. Maybe someone can try that and see how it handles the
Source SDK.


----- Original Message -----
From: "Tom Leighton" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, December 27, 2007 1:24 PM
Subject: Re: [hlcoders] The rib bone's connected to?


> Maybe this could be used?
>
> http://www.codeproject.com/KB/macros/classdep.aspx
>
>
> Jed wrote:
>> Funny you should mention that, I made one ages ago when the SDK first
>> came out in doxygen. It was HUGE though, like 16000x16000 pixels and
>> had every single class and inte inheritence in it. It made it
>> practically unreadable.
>>
>> - Jed
>>
>> On 27/12/2007, Minh <[EMAIL PROTECTED]> wrote:
>>
>>> --
>>> [ Picked text/plain from multipart/alternative ]
>>> Yea, I know of the class view feature in 2K5, I was hoping for something
>>> like a big ass tree...
>>> showing all of the objects..
>>> Again, I imagine this might be ugly as hell.. but that would be useful
>>> (I
>>> think).
>>> Like a periodic table for the Source SDK
>>>
>>> ----- Original Message -----
>>> From: "Andrew Ritchie" <[EMAIL PROTECTED]>
>>> To: <[email protected]>
>>> Sent: Thursday, December 27, 2007 12:45 PM
>>> Subject: Re: [hlcoders] The rib bone's connected to?
>>>
>>>
>>>
>>>> --
>>>> [ Picked text/plain from multipart/alternative ]
>>>> Visual Studio 2k5, click Class View tab, double click the class you are
>>>> interested in, that opens up the Object Browser, if it doesn't
>>>> automatically
>>>> go to it you can then just browse to your class.  Click on the + beside
>>>> it
>>>> and it will drop down it's attributes and methods.  If it has base
>>>> types a
>>>> folder right below the class name will appear called "Base Types" and
>>>> you
>>>> can open that up, to get the base types and recurse through that until
>>>> you
>>>> get to the lowest point.
>>>>
>>>> It's not perfect, #ifndef CLIENT_DLL and such will catch it out, but
>>>> for
>>>> the
>>>> most part it's fine aslong as you select the approriate project as
>>>> active.
>>>>
>>>> http://www.namit.org/~bush/hlcoders/c_baseplayer.jpg
>>>>
>>>> I had no idea it existed, never needed it, but took 2 seconds to find
>>>> in
>>>> 2k5
>>>> and I'm sure it'll exist in 2k3 to some extent.
>>>> --
>>>>
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>>>>
>>>>
>>> --
>>>
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>>>
>>>
>>>
>>
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>>
>>
>
>
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