The RAW Files in those arent meant for normal City mapping environments. They seem to be effect only, like cc_gman.raw, and Intro_alyx.raw.
On Sun, Apr 27, 2008 at 7:09 AM, Tom Edwards <[EMAIL PROTECTED]> wrote: > episode 1 shared.gcf\episodic\scripts\colorcorrection\ > > GCFScape can do wildcard searches you know. ;-) > > Cory de La Torre wrote: > > THis is a bit of a combination of mapping, and coding in a bit, while > the > > exact color correction code exist for Ep2, it doesn't for EP1. I can't > seem > > to find any available Raw Files for ep1. It seem more or less that the > 360 > > OB version has these raw files, but the Steam version does not yet. Is > there > > anywhere these files are contained, or have they not yet touched the > Steam > > side of things. I can't seem to find them either within any GCF. > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- Gear Dev _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

