You need to start colorcorrectionui from the console.

Cory de La Torre wrote:
> Yeah I'm thinking that, but I'm not too sure on how to do that. :D
>
> On Mon, Apr 28, 2008 at 4:51 AM, Tom Edwards <[EMAIL PROTECTED]>
> wrote:
>
>   
>> The 360 handles colours slightly differently, as does your TV. If you
>> really want to emulate the console's tone though, why not make your own
>> correction profile-thingies?
>>
>> Cory de La Torre wrote:
>>     
>>> Just a basic Raw File that adds a red-ish tone to the map. I Own the 360
>>> version for the OrangeBox, and I noticed compared to the pc version,
>>>       
>> there
>>     
>>> is a red tone to the outside City maps. I've also tested this on the
>>>       
>> same
>>     
>>> monitor, and with HDMI vs DVI, which is about the same, just too see if
>>>       
>> it
>>     
>>> was just a Video Difference, and its not really. I just figured
>>>       
>> somewhere,
>>     
>>> Valve stored these files. Theres alot of other things that be nice too,
>>>       
>> much
>>     
>>> like the  Loading bars for the COnsole versions of the OB.
>>>
>>> On Mon, Apr 28, 2008 at 1:00 AM, Tom Edwards <[EMAIL PROTECTED]>
>>> wrote:
>>>
>>>
>>>       
>>>> Yeah, that's what the game uses. What are you trying to do here?
>>>>
>>>> Cory de La Torre wrote:
>>>>
>>>>         
>>>>> Yeah same thing. Background_02 doesn't work all that well. It gives a
>>>>>
>>>>>           
>>>> really
>>>>
>>>>         
>>>>> odd black shadow effect to the map. Its there due to the buildings
>>>>>
>>>>>           
>>>> casting
>>>>
>>>>         
>>>>> shadows from map ep_01a are not present, therefore that color
>>>>>           
>> correction
>>     
>>>>> exists. 06 allows the blueish screen at the end of the game for the
>>>>>
>>>>>           
>>>> Citadel
>>>>
>>>>         
>>>>> effect. and Citadel_03 gives the blue feeling for the Core of the
>>>>>
>>>>>           
>>>> Citadel.
>>>>
>>>>         
>>>>> However there are no CC Raw files present for normal EP1 scenery. Just
>>>>>
>>>>>           
>>>> city
>>>>
>>>>         
>>>>> wise and parking garage wise.
>>>>>
>>>>> On Sun, Apr 27, 2008 at 1:37 PM, Tom Edwards <[EMAIL PROTECTED]
>>>>>           
>>>>> wrote:
>>>>>
>>>>>
>>>>>
>>>>>           
>>>>>> Even ep1_background_02_1.raw, ep1_c17_06_1.raw, and
>>>>>>
>>>>>>             
>>>> ep1_citadel_03_1.raw?
>>>>
>>>>         
>>>>>> Cory de La Torre wrote:
>>>>>>
>>>>>>
>>>>>>             
>>>>>>> The RAW Files in those arent meant for normal City mapping
>>>>>>>
>>>>>>>               
>>>> environments.
>>>>
>>>>         
>>>>>>> They seem to be effect only, like cc_gman.raw, and Intro_alyx.raw.
>>>>>>>
>>>>>>> On Sun, Apr 27, 2008 at 7:09 AM, Tom Edwards <
>>>>>>>               
>> [EMAIL PROTECTED]
>>     
>>>>>>> wrote:
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>               
>>>>>>>> episode 1 shared.gcf\episodic\scripts\colorcorrection\
>>>>>>>>
>>>>>>>> GCFScape can do wildcard searches you know. ;-)
>>>>>>>>
>>>>>>>> Cory de La Torre wrote:
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>                 
>>>>>>>>> THis is a bit of a combination of mapping, and coding in a bit,
>>>>>>>>>
>>>>>>>>>                   
>>>> while
>>>>
>>>>         
>>>>>>>> the
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>                 
>>>>>>>>> exact color correction code exist for Ep2, it doesn't for EP1. I
>>>>>>>>>
>>>>>>>>>                   
>>>> can't
>>>>
>>>>         
>>>>>>>> seem
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>                 
>>>>>>>>> to find any available Raw Files for ep1. It seem more or less that
>>>>>>>>>
>>>>>>>>>                   
>>>> the
>>>>
>>>>         
>>>>>>>> 360
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>                 
>>>>>>>>> OB version has these raw files, but the Steam version does not
>>>>>>>>>                   
>> yet.
>>     
>>>> Is
>>>>
>>>>         
>>>>>>>> there
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>                 
>>>>>>>>> anywhere these files are contained, or have they not yet touched
>>>>>>>>>                   
>> the
>>     
>>>>>>>>>
>>>>>>>>>                   
>>>>>>>> Steam
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>                 
>>>>>>>>> side of things. I can't seem to find them either within any GCF.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                   
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>>>>>>>> please visit:
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>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>                 
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>>>>>>             
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>>     
>>>>>> please visit:
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>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>             
>>>>>           
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>>>>
>>>>
>>>>         
>>>
>>>       
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>>
>>     
>
>
>   


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