yeah EP1 half life 2 multiplayer mod:) anyway anything you see wrong with the code? I know the touch function and all works, but only seem to get it to work for players, npcs and physic props, so anything else thats also solid isnt counted somehow.. which is strange, im thinking something else might be sabotaging.. thinking that cause I saw grenadethrown.cpp code but as far as I can tell nothing actually uses that code, and even removed everything that was in the spawn function and didnt affect a thing, so I don't think its actually used, but maybe something else is messing with my code or my code isnt right, but I pieced that together from rpg, bugbait and basegrenade code so that code *should *be set to go Maarten De Meyer schreef: > probably cause you're using a hl2 mod or something, I have a from scratch > mod ( ep1 based ), and my code uses base projectile grenades :) > > >> still haven't got it working >> the base projectile grenade was useless, it wasnt even included in the >> project and seems part of the sdk code? or whatever.. >> > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > No virus found in this incoming message. > Checked by AVG - http://www.avg.com > Version: 8.0.138 / Virus Database: 270.6.6/1626 - Release Date: 21-8-2008 > 18:54 > > > >
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