Ok thanks Tony, just a quick question how would one go about making a blend texture? Did you guys use any special tools because it looks pretty complicated, and I just can't figure it out..
Tony "omega" Sergi wrote: > he needs us to update the sdk, I had to modify all of the tools for the SDK > so that they run. Some still aren't updated. > -Tony > > > On Mon, Aug 25, 2008 at 12:15 PM, Chris Green <[EMAIL PROTECTED]>wrote: > > >> It should work. What arguments are you giving and what happens when you >> run it? >> >> >> -----Original Message----- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of Jake Breen >> Sent: Sunday, August 24, 2008 6:42 PM >> To: Discussion of Half-Life Programming >> Subject: [hlcoders] height2ssbump >> >> Has anyone got this working? I've tried to use it like I would with >> height2normal, but no luck. >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

