You mean something like this?:
            if ( pPlayer && ToHL2MPPlayer(pPlayer)->GetPlayerLives()>= 0 )
                playercountertotal++;
            if( pPlayer && ToHL2MPPlayer(pPlayer)->GetPlayerLives()>0)
                playercounter++;

Willem Engel wrote:
> Have you looked at the actual values for the two counters? It could very 
> well be that the ToHL2MPPlayer() part fails, and therefore the amount of 
> "alive" players is incorrect. Maybe try putting the 
> "playercountertotal++;" in a conditional with ToHL2MPPlayer() too?
>   

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