I'm no pro at Source Modding, but this piece of code looks kind of weird. Please notice that i dont do any Source SDK work, so i might be wrong.
How are you getting pPlayer? Because it feels irrational that playercounter++ would be >= 2. Also, what Willem Engel means is that you should do something like this: if ( pPlayer && ToHL2MPPlayer(pPlayer) && ToHL2MPPlayer(pPlayer)->GetPlayerLives()>= 0 ) Because if ToHL2MPPlayer fails, you'll probably be accessing a null pointer, though that may not be the case since you dont mention any crashes. Also, shouldnt it be > instead of >=? Sorry if this reply doesnt help much. As i said, i dont code on the SDK nowadays. Good luck. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

