Hey List,

I'm going to heavily utilize storytelling in my mod. I've decided to have an 
ingame TV Station tell important information. Traditionally I would have 
used a simple rendertaget and a lot of scripting, but the recordings require 
a lot of locations. Having the player load textures for these areas will be 
far too expensive.

Therefore I've decided to prerecord the TV and then play the movie file on 
an ingame surface. I've successfully followed the AVI Tutorial on the wiki 
and successfully got it working in my mod, however I've run into a few 
problems.

- AVI files seem to be rather large, according to my experience
- The tutorial doesn't mention how to get sound from an movie file playing 
while ingame

I need your help to develop a method that

1) Can play movies ingame fast, of an average quality that doesn't have 
insanely large movie files
2) Works on all hardware without hitting FPS a lot
3) Can play sound ingame synchronous with the video image
4) Probably utlizes a library that is free to use for my project
5) Doesn't require the user to install anything besides my mod. (Or anything 
it's installer can't install).

The video stream shouldn't be very hires, a quality alike Youtube would be 
more than required in most situations. This screenshot is an example of what 
I'm looking for: http://www.maxsi.dk/framework/upload/?id=1480

Though this is mostly Windows Programming rather than Source Development, I 
do hope you can help me, or at least point me in the right direction.

Thanks,
Sortie 


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