Hey List, I'm going to heavily utilize storytelling in my mod. I've decided to have an ingame TV Station tell important information. Traditionally I would have used a simple rendertaget and a lot of scripting, but the recordings require a lot of locations. Having the player load textures for these areas will be far too expensive.
Therefore I've decided to prerecord the TV and then play the movie file on an ingame surface. I've successfully followed the AVI Tutorial on the wiki and successfully got it working in my mod, however I've run into a few problems. - AVI files seem to be rather large, according to my experience - The tutorial doesn't mention how to get sound from an movie file playing while ingame I need your help to develop a method that 1) Can play movies ingame fast, of an average quality that doesn't have insanely large movie files 2) Works on all hardware without hitting FPS a lot 3) Can play sound ingame synchronous with the video image 4) Probably utlizes a library that is free to use for my project 5) Doesn't require the user to install anything besides my mod. (Or anything it's installer can't install). The video stream shouldn't be very hires, a quality alike Youtube would be more than required in most situations. This screenshot is an example of what I'm looking for: http://www.maxsi.dk/framework/upload/?id=1480 Though this is mostly Windows Programming rather than Source Development, I do hope you can help me, or at least point me in the right direction. Thanks, Sortie _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

