You can find all names of bones and attachments using HLMV, under bones and attachment tabs respectively.
~M > FollowEntity(pPlayer, false) produces no different effect, and using 'true' > puts the flag at the base of the player, and it still rotates with the > player's view, albeit around that point (the player's feet). > > I would try the SetParentAttachment thing, but I have no idea what any of > the skeleton's bones are called :(. Do you know where I could get info on > the skeleton bone names? > > -Kohan _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

