I thought the Source SDK Base was supposed to stop these kind of things :o?!
As far as I can see the EP2 tools have been replaced (or updated to?) the
L4D2 tools. The Instancing tool is available is Hammer anyway.

- ScarT


On 1 May 2010 17:45, Tom Edwards <t_edwa...@btinternet.com> wrote:

> Nothing is new, it's just incompatible with the changes Valve made to
> the engine recently.
>
> On 01/05/2010 2:56, Sam wrote:
> > I can confirm all that, thankfully the EP1 model viewer and faceposer are
> > still working, even that they're outdated
> >
> > Is there even a changelog on what's new in the SDK Update?
> >
> > On Sat, May 1, 2010 at 1:09 AM, Dmitry Barannik<redcat...@gmail.com>
>  wrote:
> >
> >
> >> 1 Can't see anything in model viewer.
> >> 2 Faceposer doesn't start.
> >> 3 Custom shaders are crashes model viewer, maybe need recompiling?
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