I thought the Source SDK Base was supposed to stop these kind of things :o?! As far as I can see the EP2 tools have been replaced (or updated to?) the L4D2 tools. The Instancing tool is available is Hammer anyway.
- ScarT On 1 May 2010 17:45, Tom Edwards <t_edwa...@btinternet.com> wrote: > Nothing is new, it's just incompatible with the changes Valve made to > the engine recently. > > On 01/05/2010 2:56, Sam wrote: > > I can confirm all that, thankfully the EP1 model viewer and faceposer are > > still working, even that they're outdated > > > > Is there even a changelog on what's new in the SDK Update? > > > > On Sat, May 1, 2010 at 1:09 AM, Dmitry Barannik<redcat...@gmail.com> > wrote: > > > > > >> 1 Can't see anything in model viewer. > >> 2 Faceposer doesn't start. > >> 3 Custom shaders are crashes model viewer, maybe need recompiling? > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders