Download the UDK today! ~Ryan
On May 10, 2010, at 10:30 AM, "Jeffrey \"botman\" Broome" <botman.hlcod...@gmail.com > wrote: > "Coming Soon" > > http://developer.valvesoftware.com/wiki/Valve_Time :) > > > On 5/10/2010 12:22 PM, Sam wrote: >> So does anyone know an ETA of when this is going to be fixed? I'm >> tired of >> changing the appID every time I open Source SDK. >> >> On Mon, May 3, 2010 at 4:55 PM, JumpCore Productions<onl...@jumpcore.com >> >wrote: >> >> >>> We're a bit off topic here, I know, but here's a work around from >>> the >>> forums. It seems to do the job, as far as I can tell. Good luck with >>> finishing up your mod! >>> >>> *********** >>> >>> Originally Posted by IcarusNine: >>> Changing a mod's gameinfo.txt appID from 218 (SDK Base 2007) to >>> 440 (Team >>> Fortress 2) seems to work around it. I'm not sure what Hammer is >>> using/associating with the appID, but the lack of it is what's >>> causing at >>> least some of the problem. >>> >>> >>> -----Original Message----- >>> Date: Mon, 3 May 2010 17:32:19 +0100 >>> From: Harry Jeffery<harry101jeff...@googlemail.com> >>> Subject: Re: [hlcoders] Dugs in sdk update >>> To: Discussion of Half-Life Programming >>> <hlcoders@list.valvesoftware.com> >>> Message-ID: >>> <t2sbcdad96f1005030932ibc83eff2v5eb9c9c861465...@mail.gmail.com >>> > >>> Content-Type: text/plain; charset=ISO-8859-1 >>> >>> It'd be nice if valve could fix this soon. Our mod can't progress at >>> all, we only really need to fix up the maps at the moment. >>> >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders