Sure, let me just port all this C++ code to Uscript really quick .. :) On Mon, May 10, 2010 at 1:27 PM, Ryan Sheffer <darksk...@gmail.com> wrote:
> Download the UDK today! > > ~Ryan > > On May 10, 2010, at 10:30 AM, "Jeffrey \"botman\" Broome" < > botman.hlcod...@gmail.com > > wrote: > > > "Coming Soon" > > > > http://developer.valvesoftware.com/wiki/Valve_Time :) > > > > > > On 5/10/2010 12:22 PM, Sam wrote: > >> So does anyone know an ETA of when this is going to be fixed? I'm > >> tired of > >> changing the appID every time I open Source SDK. > >> > >> On Mon, May 3, 2010 at 4:55 PM, JumpCore Productions< > onl...@jumpcore.com > >> >wrote: > >> > >> > >>> We're a bit off topic here, I know, but here's a work around from > >>> the > >>> forums. It seems to do the job, as far as I can tell. Good luck with > >>> finishing up your mod! > >>> > >>> *********** > >>> > >>> Originally Posted by IcarusNine: > >>> Changing a mod's gameinfo.txt appID from 218 (SDK Base 2007) to > >>> 440 (Team > >>> Fortress 2) seems to work around it. I'm not sure what Hammer is > >>> using/associating with the appID, but the lack of it is what's > >>> causing at > >>> least some of the problem. > >>> > >>> > >>> -----Original Message----- > >>> Date: Mon, 3 May 2010 17:32:19 +0100 > >>> From: Harry Jeffery<harry101jeff...@googlemail.com> > >>> Subject: Re: [hlcoders] Dugs in sdk update > >>> To: Discussion of Half-Life Programming > >>> <hlcoders@list.valvesoftware.com> > >>> Message-ID: > >>> <t2sbcdad96f1005030932ibc83eff2v5eb9c9c861465...@mail.gmail.com > >>> > > >>> Content-Type: text/plain; charset=ISO-8859-1 > >>> > >>> It'd be nice if valve could fix this soon. Our mod can't progress at > >>> all, we only really need to fix up the maps at the moment. > >>> > >>> > >>> > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list > >>> archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>> > >>> > >>> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list > >> archives, please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders