Ogre is just a renderer but with RakNet, PhysX/Havok and some sound middleware you can make your own engine. Biggest problem would be making your own editor.
I guess that UDK will be enough in 95% cases. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders