All right, I started to use SDK 2013, all works perfectly now. Got only one issue in my plugin: bots can't say. I used IServerGameClients::ClientCommand() for this, but there is no output... any clues?
2013/11/7 Dexter Haslem <dexter.has...@gmail.com> > Well, in that case.. I have the same problem with both 2006 & 2007 > source SDK base executable and have not yet found a way around it > > On Wed, Nov 6, 2013 at 5:43 PM, Borzh <borz...@gmail.com> wrote: > > yes, and I have Source SDK Base 2007 installed. > > > > > > 2013/11/6 Dexter Haslem <dexter.has...@gmail.com> > >> > >> are we talking about 2007, not 2013 then? it has its own sdk base incase > >> you are unaware > >> > >> On Nov 6, 2013 4:29 PM, "Borzh" <borz...@gmail.com> wrote: > >>> > >>> Just try executing > >>> > >>> "Steam\SteamApps\common\Source SDK Base 2007\hl2.exe" -game sourcetest > >>> > >>> it gives same errors. But from steam it is working... > >>> > >>> > >>> 2013/11/6 Nick <xnicho...@gmail.com> > >>>> > >>>> WHY START A MOD WHEN TF2 HALLOWEEN EVENT IS ACTIVE? GO PLAY TF2 > INSTEAD > >>>> > >>>> > >>>> On Wed, Nov 6, 2013 at 11:52 AM, Jan Hartung <jan.hart...@gmx.de> > wrote: > >>>>> > >>>>> What exactly is "some other missing file". WIth the information > >>>>> provided it’s quite difficult to pin down what your problem here is. > On a > >>>>> sidenote: if you’re starting now, you may want to use the 2013 SDK > instead. > >>>>> > >>>>> > >>>>> > >>>>> Jan > >>>>> > >>>>> > >>>>> > >>>>> Von: hlcoders-boun...@list.valvesoftware.com > >>>>> [mailto:hlcoders-boun...@list.valvesoftware.com] Im Auftrag von > Borzh > >>>>> Gesendet: Mittwoch, 6. November 2013 16:40 > >>>>> An: hlcoders@list.valvesoftware.com > >>>>> Betreff: [hlcoders] Source SDK 2013 missing files? > >>>>> > >>>>> > >>>>> > >>>>> Hi all, > >>>>> > >>>>> I am trying to create a mod from Source Engine 2007 (Modify Half-Life > >>>>> 2: Multiplayer). > >>>>> > >>>>> I could compile everything ok, but when I run it, it started to > >>>>> complain about missing files. > >>>>> > >>>>> Ok I copied some of them at my source mod folder, but it always > >>>>> compains about some > >>>>> other missing file. > >>>>> > >>>>> I suspect that there is a problem mounting Half-Life2: Multiplayer > >>>>> content, but I don't > >>>>> > >>>>> understand what am I missing here. What is a correct way to create a > >>>>> mod from > >>>>> HL2: DM? Anyone? > >>>>> > >>>>> My gameinfo.txt: > >>>>> > >>>>> "GameInfo" > >>>>> { > >>>>> // This is what shows up in the 'Third Party Games' area of the > >>>>> Steam games list. > >>>>> game "MyMod" > >>>>> title "MyMod" // Main Menu large Text > >>>>> title2 "deathmatch" // Main Menu small text > >>>>> type multiplayer_only > >>>>> // type singleplayer_only > >>>>> > >>>>> hidden_maps > >>>>> { > >>>>> // Hide maps from the start server dialog > >>>>> "test_speakers" 1 > >>>>> "test_hardware" 1 > >>>>> } > >>>>> FileSystem > >>>>> { > >>>>> SteamAppId 218 // GCF for Source SDK > Base > >>>>> 2007 > >>>>> ToolsAppId 211 // Tools will load this > >>>>> (ie: source SDK caches) to get things like materials\debug, > >>>>> materials\editor, etc. > >>>>> AdditionalContentId 320 // HL2MP > >>>>> > >>>>> //Orange box sdk allows an extra appid to be defined here to > >>>>> mount additional content. 240 is CounterStrike: Source > >>>>> //AdditionalContentId 240 > >>>>> > >>>>> SearchPaths > >>>>> { > >>>>> Game |gameinfo_path|. > >>>>> Game |all_source_engine_paths|hl2mp > >>>>> > >>>>> //For the example above; if including 240, mount the > >>>>> cstrike folder. > >>>>> //Game |all_source_engine_paths|cstrike > >>>>> > >>>>> Game |all_source_engine_paths|hl2 > >>>>> } > >>>>> } > >>>>> } > >>>>> > >>>>> > >>>>> _______________________________________________ > >>>>> To unsubscribe, edit your list preferences, or view the list > archives, > >>>>> please visit: > >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > >>>>> > >>>>> > >>>> > >>>> > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list archives, > >>>> please visit: > >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > >>>> > >>>> > >>> > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > >>> > >>> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > >> > >> > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > >
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