Sur eyou can.. if they are all empty <grin>
----- Original Message -----
From: "Edge100x" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, May 27, 2004 4:50 PM
Subject: Re: [hlds] Questions again And my opinion


> 5-6 full 32-man servers on one machine? No, I don't think that's possible
> without significant lag, even with the best currently available hardware.
At
> least, not with common maps.
>
> -John
>
> ----- Original Message -----
> From: "Z Teknology HLDS Email" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Thursday, May 27, 2004 1:33 PM
> Subject: RE: [hlds] Questions again And my opinion
>
>
> >
> >>>so far from what i can tell from running unreal servers our
> >>>server should be able to handle about 50-60 32 man hl servers...but i
> >>>still have no info on how to do this...
> >
> > 50-60 32 man hl servers...I don't think that is possible...unless maybe
they
> > were empty.  If you mean 5-6, maybe that's possible; even when full
> > depending on the rest of the components in your server and you I-net
> > connection.  Anyone else have thoughts on that?
> >
> > Zack Sloane
> > http://zteknology.com
> > We Put Personal Back in Personal Computer!
> > You Dream it, We Build It!
> >
> >
> >
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>
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