Sur eyou can.. if they are all empty <grin> ----- Original Message ----- From: "Edge100x" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, May 27, 2004 4:50 PM Subject: Re: [hlds] Questions again And my opinion
> 5-6 full 32-man servers on one machine? No, I don't think that's possible > without significant lag, even with the best currently available hardware. At > least, not with common maps. > > -John > > ----- Original Message ----- > From: "Z Teknology HLDS Email" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Thursday, May 27, 2004 1:33 PM > Subject: RE: [hlds] Questions again And my opinion > > > > > >>>so far from what i can tell from running unreal servers our > >>>server should be able to handle about 50-60 32 man hl servers...but i > >>>still have no info on how to do this... > > > > 50-60 32 man hl servers...I don't think that is possible...unless maybe they > > were empty. If you mean 5-6, maybe that's possible; even when full > > depending on the rest of the components in your server and you I-net > > connection. Anyone else have thoughts on that? > > > > Zack Sloane > > http://zteknology.com > > We Put Personal Back in Personal Computer! > > You Dream it, We Build It! > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

