ROFL @ 5% CPU yer right :P u can bank on a 32 player using around 60%
if not considerably more. So 2 -> 4 FULL servers on if you want lag free.

    Steve / K
----- Original Message -----
From: "BeNt" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: 28 May 2004 13:53
Subject: Re: [hlds] Questions again And my opinion


> I have a dual xeon 2.8 with 2 gigs of ram.I have one battlefield vietnam(24
> players) one cs(24 players) one cs(20player) and one Natural Selection(18
> player) and my box doesn't lag at all of course not all my server have been
> full at the same time either.But 5-6 full 32 man servers even with basic cs
> no addons would consume alot of resources.Judging by my 20 man at full
> capacity it uses around 5% cpu and 245mb ram it would take at least 300+ to
> run a 32 man,meaning you would probably need 1800 megs of ram plus what
> windows needs so round it off to an even 3 gigs for smooth operation and one
> hell of a cpu setup.My dual 2.8 would never handle that,at least I don't
> think so.And as far as the 64bit the only thing I know about it is hlds
> doesn't support it for windows if I remember correctly,and I think they have
> a beta? for linux.But I may be wrong.
>
> > 5-6 full 32-man servers on one machine? No, I don't think that's possible
> > without significant lag, even with the best currently available hardware.
> At
> > least, not with common maps.


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