The main point is he is using 64bit not the standard 32 bit.. Of which he can push the threshold a bit further than normal.
5-6 won't push it at all, anymore might find a problem. The only way is to stress test it. Install 10 servers get them filed see how it goes, monitor the CPU usage and reduce accordingly. john davison clansports.com - serious game (w) www.clansports.com (e) [EMAIL PROTECTED] > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:hlds- > [EMAIL PROTECTED] On Behalf Of Shane Robinett > Sent: 27 May 2004 22:03 > To: [EMAIL PROTECTED] > Subject: Re: [hlds] Questions again And my opinion > > Sur eyou can.. if they are all empty <grin> > ----- Original Message ----- > From: "Edge100x" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Thursday, May 27, 2004 4:50 PM > Subject: Re: [hlds] Questions again And my opinion > > > > 5-6 full 32-man servers on one machine? No, I don't think that's > possible > > without significant lag, even with the best currently available > hardware. > At > > least, not with common maps. > > > > -John > > > > ----- Original Message ----- > > From: "Z Teknology HLDS Email" <[EMAIL PROTECTED]> > > To: <[EMAIL PROTECTED]> > > Sent: Thursday, May 27, 2004 1:33 PM > > Subject: RE: [hlds] Questions again And my opinion > > > > > > > > > >>>so far from what i can tell from running unreal servers our > > >>>server should be able to handle about 50-60 32 man hl servers...but i > > >>>still have no info on how to do this... > > > > > > 50-60 32 man hl servers...I don't think that is possible...unless > maybe > they > > > were empty. If you mean 5-6, maybe that's possible; even when full > > > depending on the rest of the components in your server and you I-net > > > connection. Anyone else have thoughts on that? > > > > > > Zack Sloane > > > http://zteknology.com > > > We Put Personal Back in Personal Computer! > > > You Dream it, We Build It! > > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

